Meteorain

2012

This videogame was developed for the Barcelona Developers Hackathon in 2012. During this 24-hour competition, my team and I were able to learn and use the libGDX library to develop a videogame for Android. The goal of the game is to survive to the rain of the meteorites by using your spaceship to shoot them.  

 
 

Contribution and Role in the Project

I co-developed the videogame with another developer. We used Java and the libGDX library for Android. I was in charged of developing the game interaction and the graphic elements, as well as coding part of the game.