StoryBlocks is a smart-expressive medium, designed in collaboration with Sesame Workshop, that aims to bring a new level of interactivity into children’s educational media and stories while promoting empathy, social-emotional development, and literacy development through storytelling.
In StoryBlocks, children transition between an animated narrative that sets up a social conflict, and an interactive comic-style composition that allows children to construct their own solutions and share their stories while engaging in critical thinking and reflection..
Evolution of the design
When I joined this project in June 2017, the existing team already had a basic prototype of StoryBlocks. In my first month, I focused on re-designing the UI/UX of the game and re-building StoryBlocks from scratch using Unity 2D and C#.
June 2017: Existing design when I joined the project.
July 2017: I re-designed the UX/UI
StoryBlocks is built using Unity 2D and C#. We have also implemented a logging system to generate PlayTrees. This system logs everything that happens in the game.
Core team at the MIT Media Lab: Anneli Hershman, Marc Exposito, and Juliana Nazaré. Collaborators at Sesame Workshop: Jim Gray, Jordan Geary, Andrea Palumbos, and Franco Schettino.