StoryBlocks

StoryBlocks is a smart-expressive medium, designed in collaboration with Sesame Workshop, that aims to bring a new level of interactivity into children’s educational media and stories while promoting empathy, social-emotional development, and literacy development through storytelling.

 

Process Overview

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The idea

In StoryBlocks, children transition between an animated narrative that sets up a social conflict, and an interactive comic-style composition that allows children to construct their own solutions and share their stories while engaging in critical thinking and reflection.. 

Evolution of the design

When I joined this project in June 2017, the existing team already had a basic prototype of StoryBlocks. In my first month, I focused on re-designing the UI/UX of the game and re-building StoryBlocks from scratch using Unity 2D and C#.

June 2017: Existing design when I joined the project.

July 2017:  I re-designed the UX/UI

BEFORE

AFTER

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Implementation

StoryBlocks is built using Unity 2D and C#. We have also implemented a logging system to generate PlayTrees. This system logs everything that happens in the game.

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Team

Core team at the MIT Media Lab: Anneli Hershman, Marc Exposito, and Juliana NazarĂ©. Collaborators at Sesame Workshop: Jim Gray, Jordan Geary, Andrea Palumbos, and Franco Schettino.